<?xml version="1.1" encoding="utf-8"?>
<article xsi:noNamespaceSchemaLocation="http://jats.nlm.nih.gov/publishing/1.1/xsd/JATS-journalpublishing1-mathml3.xsd" dtd-version="1.1" xmlns:xlink="http://www.w3.org/1999/xlink" xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"><front><journal-meta><journal-id journal-id-type="publisher-id">SSSD</journal-id><journal-title-group><journal-title>Scientific and Social Sustainable Development</journal-title></journal-title-group><issn>3066-8964</issn><eissn>3066-8980</eissn><publisher><publisher-name>Art and Technology</publisher-name></publisher></journal-meta><article-meta><article-id pub-id-type="doi">10.61369/SSSD.2026010009</article-id><article-categories><subj-group subj-group-type="heading"><subject>Article</subject></subj-group></article-categories><title>文化旅游背景下石夯文化融入角色扮演类娱乐体验的路径与方法研究</title><url>https://artdesignp.com/journal/SSSD/2/1/10.61369/SSSD.2026010009</url><author>张博,康苗苗,贾泽云</author><pub-date pub-type="publication-year"><year>2026</year></pub-date><volume>2</volume><issue>1</issue><history><date date-type="pub"><published-time>2026-01-14</published-time></date></history><abstract>随着文旅旅游的兴起，角色扮演类游戏作为一种新兴的文化产品消费形式深受年青人欢迎。然而，其发展过程中也暴露出文化失真、文化挖掘不足、文化内涵与旅游形式融合失调的问题。本文以石夯文化为文化内容，分层提取文化基因，并将文化元素融入角色扮演类剧本《长城血泪》和剧本体验设计两个阶段，形成了文化融入角色扮演类娱乐体验的路径与方法。不仅推动了文化的传承与发展，还突破了角色扮演类游戏的现有局限，促进了文旅融合背景下角色扮演类游戏行业的健康发展。</abstract><keywords>文化旅游,文化融入,角色扮演类游戏,体验设计</keywords></article-meta></front><body/><back><ref-list><ref id="B1" content-type="article"><label>1</label><element-citation publication-type="journal"><p>[1]Bj&amp;oslash;rkelo K A. I Am... Bothered about d&amp;amp;d[J]. 2023.[2] 曹晓彤. NPC：文旅融合新引擎[J]. 山东人大工作, 2025, (14):55.[3] 星人类( 文/ 图). 有趣的" 聊天" 机器人[J]. 少年科普世界,2024(4):16-17[4] 孙九霞." 游育"：研学旅游新论[J]. 旅游学刊,2022,37(11):5-7.DOI:10.19765/j.cnki.1002-5006.2022.11.003.[5]Anatone R, Mc Glynn J D, Powell A S. Introduction: Final Fantasy VII's musical legacy[J]. Journal of Sound and Music in Games, 2023, 4(4): 1-14.[6]Mackay D. The fantasy role-playing game: A new performing art. McFarland &amp;amp; Company[J]. Inc. Jefferson, North Carolina, 2001.[7]Fine G A. Shared fantasy: Role playing games as social worlds[M]. University of Chicago Press, 2002.[8]Dormans J. On the Role of the Die: A brief ludologic study of pen-and-paper roleplaying games and their rules[J]. Game studies, 2006, 6(1).[9]Zhang S N, Ruan W Q, Li Y Q, et al. Local cultural distortion risk at tourist destinations: connotation deconstruction and theoretical construction[J]. Current Issues in Tourism, 2024, 27(2): 251-267.[10]Eagleton T. Culture[M]. Yale University Press, 2016.</p><pub-id pub-id-type="doi"/></element-citation></ref></ref-list></back></article>
