<?xml version="1.1" encoding="utf-8"?>
<article xsi:noNamespaceSchemaLocation="http://jats.nlm.nih.gov/publishing/1.1/xsd/JATS-journalpublishing1-mathml3.xsd" dtd-version="1.1" xmlns:xlink="http://www.w3.org/1999/xlink" xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"><front><journal-meta><journal-id journal-id-type="publisher-id">SE</journal-id><journal-title-group><journal-title>Society and Economy</journal-title></journal-title-group><issn>2995-4959</issn><eissn>2995-4975</eissn><publisher><publisher-name>Art and Technology</publisher-name></publisher></journal-meta><article-meta><article-id pub-id-type="doi">10.61369/SE.12544</article-id><article-categories><subj-group subj-group-type="heading"><subject>Article</subject></subj-group></article-categories><title>基于AARRR 模型的AR 文化IP 营销模式研究—— 以西安商展经济与周边产品为例</title><url>https://artdesignp.com/journal/SE/2/12/10.61369/SE.12544</url><author>王雨婷,胡一琼,马慧阳,刘晓红</author><pub-date pub-type="publication-year"><year>2024</year></pub-date><volume>2</volume><issue>12</issue><history><date date-type="pub"><published-time>2024-12-20</published-time></date></history><abstract>在数字经济与文旅产业深度融合的背景下，增强现实（Augmented Reality，AR）技术的场景化应用为文化知识产权（Intellectual Property，IP） 的数字化活化提供了创新路径。本研究基于AARRR 用户增长模型（Acquisition-Activation-Retention-Revenue-Referral），以西安市历史文化IP 的AR 产品为实证对象，系统解构技术赋能的营销机理，即文化IPAR 化遵循&amp;ldquo;解码- 融合- 共生&amp;rdquo;三阶段演进逻辑。研究验证&amp;ldquo;O+O&amp;rdquo;（Offline+Online）双域联动模型的有效性，提出文化IP 数字化营销&amp;ldquo;技术适配度- 文化感知度- 商业可持续性&amp;rdquo;三维评估框架，为文化遗产的活态传承与商业价值转化提供了兼具理论创新与实践指导意义的解决方案。</abstract><keywords>增强现实（AR）,文化IP 活化,AARRR 模型,沉浸式体验,O+O 双域联动,数字孪生</keywords></article-meta></front><body/><back><ref-list><ref id="B1" content-type="article"><label>1</label><element-citation publication-type="journal"><p>[1]Balog, K.&amp;amp; de Rijke.Determining expert profiles （with an application to expert finding)[M].Proceedings of the 20th International Conference on Artificial Intelligence,2007,50(9):435-442.[2]Chen, Y.&amp;amp; Wang.Digital transformation of cultural heritage: Augmented reality applications in museum marketing[X]. Journal of Cultural Heritage Management andSustainable Development, 2020,10(2):156-172.[3]McCarthy. The effectiveness of augmented reality in tourism marketing[J]. Tourism Management, 2018,65(5):78-91.[4]Wilson, M.&amp;amp; Liu.Enhancing brand engagement through AR technology: A case study of cultural IP-based digital marketing[S]. Journal of Interactive Marketing,2021,53:34-48.[5] 西安市文化和旅游局.《2023 年西安文旅市场分析报告》.2023.[6] 陕西省统计局.《陕西省文化产业发展年度报告》.2023.[7] 张伟 &amp;amp; 李娜. 文化IP 然科学博物馆的应用&amp;mdash;&amp;mdash; 以AR 项目为例[J]. 东方收藏,2024,（03):26-28.</p><pub-id pub-id-type="doi"/></element-citation></ref></ref-list></back></article>
