<?xml version="1.1" encoding="utf-8"?>
<article xsi:noNamespaceSchemaLocation="http://jats.nlm.nih.gov/publishing/1.1/xsd/JATS-journalpublishing1-mathml3.xsd" dtd-version="1.1" xmlns:xlink="http://www.w3.org/1999/xlink" xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"><front><journal-meta><journal-id journal-id-type="publisher-id">RER</journal-id><journal-title-group><journal-title>Regional Economics Research</journal-title></journal-title-group><issn>2998-8853</issn><eissn>2998-8861</eissn><publisher><publisher-name>Art and Technology</publisher-name></publisher></journal-meta><article-meta><article-id pub-id-type="doi">10.61369/RER.2025020007</article-id><article-categories><subj-group subj-group-type="heading"><subject>Article</subject></subj-group></article-categories><title>数字技术驱动下海南民族文化旅游景区沉浸式体验构建研究——以海南槟榔谷为例</title><url>https://artdesignp.com/journal/RER/1/2/10.61369/RER.2025020007</url><author>张之蕾</author><pub-date pub-type="publication-year"><year>2025</year></pub-date><volume>1</volume><issue>2</issue><history><date date-type="pub"><published-time>2025-12-20</published-time></date></history><abstract>本文以海南槟榔谷黎苗文化旅游区为案例，系统探讨数字技术驱动下民族文化旅游景区沉浸式体验的构建路径。研究表明，槟榔谷构建的&amp;ldquo;文化资源+数字技术&amp;rdquo;模式在智慧服务应用、UGC营销等方面优势明显，显化出品牌影响力，具有一定的推广价值。然而，其在技术集成、文化转译与体验设计等方面仍存在明显短板，如VR/AR等重要沉浸式技术单一、文化符号融合简化、叙事单一浅表化等问题，当前民族文旅景区发展路径急需拓宽。因此，本文以槟榔谷民族景区智慧化转型实践为基础，以文旅融合与数字技术为契入点，从技术、内容与运营三个层面提出构建路径：1.引入先进的数字技术，技术层应引入VR/AR、5G、全息投影等技术，建设非遗数字资源库与沉浸式叙事场景。2.充分利用先进的数字技术，创新多维场景叙事与互动模式，突出沉浸式体验人性化，实现景区具体场景、故事与游客体验的转型升级。3.通过新媒体、景点社区和活态文化活动拓展文化受众，全面、多点、捆绑方式传播和销售，实现经济效益与文化效益的统一，也为其它同类型文化景区的智慧化转型提供有益借鉴。</abstract><keywords>数字技术,民族文化旅游,沉浸式体验,海南槟榔谷黎苗文化旅游区</keywords></article-meta></front><body/><back><ref-list><ref id="B1" content-type="article"><label>1</label><element-citation publication-type="journal"><p>[1]浙江文化产权交易所. 2024年中国数字文旅行业发展现状与趋势分析[EB/OL]. https://www.zjcaee.com/show/news-93.html[2]文化和旅游部.文化和旅游部关于印发《国内旅游提升计划（2023&amp;mdash;2025年）》的通知[EB/OL]. https://www.gov.cn/zhengce/zhengceku/202311/content_6914996.html[3]槟榔谷官网[EB/OL]. http://www.binglanggu.com/jqjj.php[4]Valtolina, S et al. &amp;ldquo;Dissemination of Cultural Heritage Content Through Virtual Reality and Multimedia Techniques: A Case Study&amp;rdquo;,11th International Multimedia Modelling Conference[5]Mehmood, A, and AM Shahid. &amp;ldquo;Digital Reconstruction of Buddhist Historical Sites (6th B.C-2nd A.D) at Taxila, Pakistan (UNESCO, World Heritage Site)&amp;rdquo;,Virtual Systems and MultiMedia (2001): 177-182.[6]谢镕键,石崇德.槟榔谷景区非遗数字图书馆服务功能设计[J].图书馆学刊, 2020, 42(06):81-85.[7]Ying, Liu . &amp;ldquo;Evaluating Visitor Experience of Digital Interpretation and Presentation Technologies at Cultural Heritage Sites: a Case Study of the Old Town, Zuoying&amp;rdquo;,Built Heritage 4.1 (2020)[8]He, Huaxiang et al. &amp;ldquo;Online Communication of Digital Heritage: Motivation, Path, and Effect&amp;rdquo;,Digital Heritage International Congress (2013)[9]Nawa, Lebogang Lance, and Mzo Sirayi. &amp;ldquo;Digital Technology and Cultural Heritage Sites in the City of Tshwane&amp;rdquo;,Journal of Arts Management, Law and Society 44.4 (2014): 246-257.</p><pub-id pub-id-type="doi"/></element-citation></ref></ref-list></back></article>
