<?xml version="1.1" encoding="utf-8"?>
<article xsi:noNamespaceSchemaLocation="http://jats.nlm.nih.gov/publishing/1.1/xsd/JATS-journalpublishing1-mathml3.xsd" dtd-version="1.1" xmlns:xlink="http://www.w3.org/1999/xlink" xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"><front><journal-meta><journal-id journal-id-type="publisher-id">ETR</journal-id><journal-title-group><journal-title>Educational Theory and Research</journal-title></journal-title-group><issn>2995-3448</issn><eissn>2995-3456</eissn><publisher><publisher-name>Art and Technology</publisher-name></publisher></journal-meta><article-meta><article-id pub-id-type="doi">10.61369/ETR.9552</article-id><article-categories><subj-group subj-group-type="heading"><subject>Article</subject></subj-group></article-categories><title>基于学生参与度视角的跨媒体叙事教学策略研究</title><url>https://artdesignp.com/journal/ETR/2/20/10.61369/ETR.9552</url><author>揭潇君</author><pub-date pub-type="publication-year"><year>2024</year></pub-date><volume>2</volume><issue>20</issue><history><date date-type="pub"><published-time>2024-11-22</published-time></date></history><abstract>学生参与度是教学环节中的重要指标之一，面对&amp;ldquo;网生代&amp;rdquo;的学生，教师在教学中需要结合新质生产力提升数字素养进行教学创新，本研究采用I-E-O 学生参与度模型结合跨媒体叙事原则探讨提高学生参与度的跨媒体叙事教学模型，并提出激发学生投入、构建叙事环境和成就提升参与度的教学策略。</abstract><keywords>学生参与度,跨媒体叙事,教学策略,效能感</keywords></article-meta></front><body/><back><ref-list><ref id="B1" content-type="article"><label>1</label><element-citation publication-type="journal"><p>[1] Merwin，J. C. Historical Review of Changing Concepts of Evaluation. In R. L. Tyler（ed.），Educational Evaluation：New Roles，New Methods：The Sixty-Eighth Yearbook of the National Society for the Study of Education，Part II. Chicago ：University of Chicago Press，1969.[2] Astin, A. W. What matters in college? Four critical years revisited［M］．San Francisco: Jossey-Bass, 1993.[3] Kuh，G . D. What We&amp;rsquo;re Learning about Student Engagement from NSSE：Benchmarks for Effective Educational Practices［Z］．Change ，2003，35.[4] Jenkins, H. (2006). Convergence Culture: Where Old and New Media Collide. New York, NY: NYU Press.[5] Jenkins, H. (2009, December 12). The Revenge of the Origami Unicorn: Seven Principles of Transmedia Storytelling. Henryjenkins. https://henryjenkins.org/blog/2009/12/the_revenge_of_the_origami_uni.html.[6] 肖帅，张琳．中国影视跨媒体叙事的策略与实践［J］．当代文坛，2023(06):206-214.DOI:10.19290/j.cnki.51-1076/i.2023.06.032.[7] 施畅．跨媒体叙事：盗猎计与召唤术［J］．北京电影学院学报，2015(Z1):98-104.[8] 赵晓阳，刘金兰．学生参与度评价：一种学生主体的教育质量评价方法［J］．高教探索，2012(06):21-26.[9] 马辉玲．跨媒体叙事下UGC模式的内容创作分析&amp;mdash;&amp;mdash; 以《哪吒之魔童降世》为例［J］．新闻研究导刊，2022,13(24):253-256.[10] 周榕，范雅萱．媒体融合时代我国主流媒体&amp;ldquo;村赛&amp;rdquo;报道的跨媒介叙事研究&amp;mdash;&amp;mdash; 兼论体育新闻跨媒介叙事的实践路径［J］．武汉体育学院学报，2024,58(06):33-40.DOI:10.15930/j.cnki.wtxb.2024.06.003.[11] 郭晓宇，郭志，李慢．SPOC 中课堂互动对学生参与度的作用机制［J］．实验技术与管理，2019,36(06):244-248+273.DOI:10.16791/j.cnki.sjg.2019.06.058.</p><pub-id pub-id-type="doi"/></element-citation></ref></ref-list></back></article>
